🏆 Best Crops Guide
Regrow crops are king — first growth then every 3 days, they produce all season and far outperform single-harvest crops per seed. Pair them with cooking value-adds and the Seed Maker to snowball.
💡 Quick Answer: Most Profitable Crops
The most profitable crops in Fields of Mistria are regrow crops — Peas in Spring (27t/day), Tea in Summer (brewable to 145t Green Tea), Rice in Fall (150t + 3-day regrow), and Snow Peas in Winter (125t regrow). The ultimate money combo is Roasted Rice Tea (350t per serving) from cross-season Rice + Tea stockpiling.
📚 Related Guides

🌸 Spring
| Crop | Growth | Regrow | Price | Role |
|---|---|---|---|---|
| Peas | 5 days | 3 days | 135t | ⭐ Best regrow — the season mainstay. |
| Cabbage | 9 days | — | 180t | Highest single-harvest price. |
| Strawberry | 5 days | 3 days | 125t | Regrow alternative. |
| Carrot | 6 days | — | 80t | Mid-tier single harvest. |
| Potato | 5 days | — | 75t | Mid-tier single harvest. |
| Turnip | 4 days | — | 40t | Cheap opener. |
💡 Spring opener: run Turnip early, then swap to Peas the moment it unlocks.
☀️ Summer
| Crop | Growth | Regrow | Price | Role |
|---|---|---|---|---|
| Tea | 5 days | 3 days | 135t (Green Tea 145t) | ⭐ Best — brew into Green Tea for +10t and a recipe bonus. |
| Watermelon | 9 days | — | 180t | Highest single-harvest (~12t/day net). |
| Corn | 5 days | 3 days | 125t → Grilled Corn 135t | Regrow + cooking value-add. |
| Sugar Cane | — | — | 80t | Mill into Sugar for a value-add. |
| Tomato | same as Corn | — | 125t | Worse than Corn (no single-material recipe). |
| Chili Pepper | — | — | 75t | ~6t/day. |
| Cucumber | — | — | — | Cheap opener. |
💡 Siliconera: Corn beats Tomato (same price and growth, but Corn makes Grilled Corn). Tea seeds only sell after the General Store is repaired.
🍂 Fall
| Crop | Growth | Regrow | Price | Role |
|---|---|---|---|---|
| Rice | 9 days | 3 days | 150t | ⭐ One of the most profitable crops in the game (fuels Roasted Rice Tea). |
| Onion | 5 days | 3 days | 135t | Best regrow alternative (short cycle). |
| Cranberry | 5 days | 3 days | 125t | Brew into Cranberry Juice for a value-add. |
| Pumpkin | 9 days | — | 180t | Highest single-harvest. |
| Wheat | 9 days | 3 days | 150t | Regrow; high seasonal total (~600t/season per GameRant). |
| Broccoli | 6 days | — | 75t | Mid-tier. |
💡 Fall is the most profitable season — Rice + Wheat dual regrow at 150t, plus cross-season Tea fuels Roasted Rice Tea.
❄️ Winter
| Crop | Growth | Regrow | Price | Role |
|---|---|---|---|---|
| Snow Peas | 5 days | 3 days | 125t | ⭐ Only regrow crop — the winter mainstay ("as good as Onion"). |
| Daikon Radish | 9 days | — | 180t | Highest single-harvest. |
| Cauliflower | 6 days | — | 75t | Mid-tier. |
| Beet | 4 days | — | 40t | Cheap fast opener. |
💡 Winter has few crop choices — Snow Peas is the economic pillar of the season.
Ultimate Recipe: Roasted Rice Tea
Rice (Fall regrow) + Tea (Summer regrow) → Roasted Rice Tea. → Roasted Rice Tea (350t each (260t net per 4 cups — crushes Jasmine Tea 60t and Lemon Tea 160t). The most profitable recipe in the game. each)
💡 Must self-grow the Rice and Tea — buying from Balor's cart loses money. Cross-season stockpile (Tea in Summer, Rice in Fall) and combine; years 1–2 are a slow start while you sell raw ingredients to recoup. The Large Greenhouse (~100,000t) breaks this open by letting you grow Rice + Tea simultaneously. (1.0 may rebalance — pending.)
Processing & Cooking
| Ingredient | Product | Gain |
|---|---|---|
| Corn | Grilled Corn (single-material) | 125 → 135t |
| Tea | Green Tea (single-material) | 135 → 145t (+ recipe bonus) |
| Sugar Cane | Sugar (milled at the Mill) | Value-add |
| Rice | Rice Stock → Roasted Rice Tea | Ultimate — see the endgame combo above |
| Cranberry | Cranberry Juice | + recipe bonus |
Farming Skill Perks
| Perk | Effect |
|---|---|
| Seed Maker (~2,000t, after General Store repair) | Turns crops into seeds — converting regrow-crop surplus to seeds is more profitable than selling, so you never buy seeds again. Game-changing. |
| Living Off the Land (Farming Lv30) | Harvest occasionally drops a cooked meal (sometimes high-value). |
| Prize Winning | Harvest occasionally drops extra coins. |
| Bountiful | Watering occasionally drops extra crops or seeds. |
💰 Money Making Strategy by Game Phase
Early Game (Year 1 Spring)
Key crops: Turnip → Peas
- • Start with Turnips (4-day growth, 40t) for quick cash flow.
- • Switch to Peas as soon as they unlock — 5-day growth + 3-day regrow = ~27t/day per tile.
- • Complete requests at the Request Board for bonus Tesserae.
Mid Game (Year 1 Summer–Fall)
Key crops: Tea → Corn + Rice
- • Summer: Plant Tea (brew into Green Tea for 145t). Stockpile for endgame.
- • Fall: Rice is the single most profitable crop (150t, 9-day growth + 3-day regrow).
- • Use the Seed Maker to convert surplus regrow crops into free seeds.
- • Cook value-adds: Grilled Corn (135t), Cranberry Juice for recipe bonuses.
Late Game (Year 2+)
Key crops: Roasted Rice Tea combo
- • Stockpile Rice (Fall) + Tea (Summer) across seasons.
- • Roasted Rice Tea = 350t per serving — the most profitable recipe in the game.
- • Invest in the Large Greenhouse (~100,000t) to grow Rice + Tea simultaneously year-round.
- • Fruit trees (Apple ~600t) are the highest profit-per-day for passive income.
Quick Reference
| Season | Main Regrow | Single Sprint | Opener | Ultimate Ingredient |
|---|---|---|---|---|
| 🌸 Spring | Peas | Cabbage | Turnip | — |
| ☀️ Summer | Tea | Watermelon | Cucumber | ⭐ Tea (stockpile) |
| 🍂 Fall | Rice | Pumpkin | Sweet Potato | ⭐ Rice (stockpile) |
| ❄️ Winter | Snow Peas | Daikon Radish | Beet | — |
Pitfalls to Avoid
- Don't buy Rice or Tea from Balor to make Roasted Rice Tea — it loses money. You must self-grow both.
- Tomato is worse than Corn — same growth time and price, but only Corn has the Grilled Corn value-add.
- Sweet Potato / Yam is the worst crop (~3.75t/day) — only plant to fill gaps.
- Check remaining days at season's end vs. growth time — if a crop won't mature in time, switch to a fast crop (Beet or Turnip, 4 days).
- Don't plant too big before auto-watering — without a Water Sprite Statue, watering eats your entire day.
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